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- on mouseUp
- global maxMenuIsOn
- switchMaxMenu()
- if maxMenuIsOn then
- repeat with i = 3 to 8
- set the cursor of sprite i to -1
- end repeat
- else
- repeat with i = 3 to 8
- set the cursor of sprite i to [the number of member "aheadCursor", the number of member "aheadCursorMask"]
- end repeat
- end if
- end
-